A relaxed fishing simulator with tactile casting and dozens of lakes to explore offline.
We test mobile RPGs, puzzles and simulators that run fully offline, then write about what actually holds up on a long train ride. No hype, just honest notes from people who finished the levels. Recently we spent a week with Big Bass Catch and shared everything we found.
Read the review «Big Bass Catch» →
Simulation/симулятор · 4.4★
Reviews come after real playthroughs, not a quick trailer. If we didn't play it, we don't write about it.
Every game gets the airplane-mode test so you know it works with no signal at all.
Nobody buys a higher score here. Our opinions stay ours.
A relaxed fishing simulator with tactile casting and dozens of lakes to explore offline.
A story-driven RPG with turn-based battles and a party you grow attached to.
A compact turn-based strategy about defending islands with limited resources.
An arcade racer built around clean drifts and glowing night tracks.
A hand-drawn point-and-click adventure through a quiet, mysterious village.
A minimalist tile-sliding puzzler with hundreds of bite-sized levels.
Emberfall Saga is the offline RPG I keep coming back to. You lead a small band of misfits across a fading kingdom, and the writing is far sharper than I expected from a phone game — characters actually argue and change their minds.
What a fishing simulator taught me about slowing down on my phone.
The role-playing games that hold up without a single bar of signal.
Short sessions, no lives, and no artificial waiting.
A look at the one check every offline game must pass.
«A relaxed fishing simulator with tactile casting and dozens of lakes to explore offline.»
«A story-driven RPG with turn-based battles and a party you grow attached to.»
«A compact turn-based strategy about defending islands with limited resources.»
We look for games that run fully offline and cover a range of genres, not just one. Each candidate gets installed, played for several hours, and put through our airplane-mode test before we decide it's worth writing up.
No. We don't take money to publish or to raise a score, and we never will. Our ratings only matter if they're honest, so we keep the whole thing independent.
Absolutely — that's how we found several favorites. Just email us the name, and if it's a real offline game we can test, we'll add it to the queue. For example, Big Bass Catch came to us as a reader suggestion and ended up getting a full review.
We may show basic, unobtrusive ads to help cover hosting, but they never influence what we write or how we rate a game. Editorial and advertising stay completely separate.